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MiM for streets.(el sin nombre)

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MiM for streets.(el sin nombre) Empty MiM for streets.(el sin nombre)

Mensaje por senen900 Dom Abr 13, 2014 11:26 pm

system "MiM for streets"

////////////////////////////\
// coded by Turbogenius \
// turbogenius@verizon.net /
// September 25th 2005 /
// updated Dec 31st 2005 /
///////////////////////////

{system description :
we are playing streets once they show.
adding 1 unit per spin to each street being
played until a new high is reached.
winners are removed}

method "main"

begin
// set initial values
while starting a new session begin
put 0 on record "s1-3" data put 0 on record "s19-21" data
put 0 on record "s4-6" data put 0 on record "s22-24" data
put 0 on record "s7-9" data put 0 on record "s25-27" data
put 0 on record "s10-12" data put 0 on record "s28-30" data
put 0 on record "s13-15" data put 0 on record "s31-33" data
put 0 on record "s16-18" data put 0 on record "s34-36" data
put 100% of bankroll on record "highest" data end

// reset on any new high balance
if bankroll > record "highest" data begin
put 0 on record "s1-3" data put 0 on record "s19-21" data
put 0 on record "s4-6" data put 0 on record "s22-24" data
put 0 on record "s7-9" data put 0 on record "s25-27" data
put 0 on record "s10-12" data put 0 on record "s28-30" data
put 0 on record "s13-15" data put 0 on record "s31-33" data
put 0 on record "s16-18" data put 0 on record "s34-36" data
put 100% of bankroll on record "highest" data end

// remove winners as they show
if street(1-3) hit each time begin
if record "s1-3" data > 0 begin
put -1 on record "s1-3" data end end
if street(4-6) hit each time begin
if record "s4-6" data > 0 begin
put -1 on record "s4-6" data end end
if street(7-9) hit each time begin
if record "s7-9" data > 0 begin
put -1 on record "s7-9" data end end
if street(10-12) hit each time begin
if record "s10-12" data > 0 begin
put -1 on record "s10-12" data end end
if street(13-15) hit each time begin
if record "s13-15" data > 0 begin
put -1 on record "s13-15" data end end
if street(16-18) hit each time begin
if record "s16-18" data > 0 begin
put -1 on record "s16-18" data end end
if street(19-21) hit each time begin
if record "s19-21" data > 0 begin
put -1 on record "s19-21" data end end
if street(22-24) hit each time begin
if record "s22-24" data > 0 begin
put -1 on record "s22-24" data end end
if street(25-27) hit each time begin
if record "s25-27" data > 0 begin
put -1 on record "s25-27" data end end
if street(28-30) hit each time begin
if record "s28-30" data > 0 begin
put -1 on record "s28-30" data end end
if street(31-33) hit each time begin
if record "s31-33" data > 0 begin
put -1 on record "s31-33" data end end
if street(34-36) hit each time begin
if record "s34-36" data > 0 begin
put -1 on record "s34-36" data end end
// track streets as they show
if street(1-3) hit each time begin add 1 to record "s1-3" data end
if street(4-6) hit each time begin add 1 to record "s4-6" data end
if street(7-9) hit each time begin add 1 to record "s7-9" data end
if street(10-12) hit each time begin add 1 to record "s10-12" data end
if street(13-15) hit each time begin add 1 to record "s13-15" data end
if street(16-18) hit each time begin add 1 to record "s16-18" data end
if street(19-21) hit each time begin add 1 to record "s19-21" data end
if street(22-24) hit each time begin add 1 to record "s22-24" data end
if street(25-27) hit each time begin add 1 to record "s25-27" data end
if street(28-30) hit each time begin add 1 to record "s28-30" data end
if street(31-33) hit each time begin add 1 to record "s31-33" data end
if street(34-36) hit each time begin add 1 to record "s34-36" data end
// place bets
if record "s1-3" data > 0 begin
put 100% of record "s1-3" data on street(1-3) end
if record "s4-6" data > 0 begin
put 100% of record "s4-6" data on street(4-6) end
if record "s7-9" data > 0 begin
put 100% of record "s7-9" data on street(7-9) end
if record "s10-12" data > 0 begin
put 100% of record "s10-12" data on street(10-12) end
if record "s13-15" data > 0 begin
put 100% of record "s13-15" data on street(13-15) end
if record "s16-18" data > 0 begin
put 100% of record "s16-18" data on street(16-18) end
if record "s19-21" data > 0 begin
put 100% of record "s19-21" data on street(19-21) end
if record "s22-24" data > 0 begin
put 100% of record "s22-24" data on street(22-24) end
if record "s25-27" data > 0 begin
put 100% of record "s25-27" data on street(25-27) end
if record "s28-30" data > 0 begin
put 100% of record "s28-30" data on street(28-30) end
if record "s31-33" data > 0 begin
put 100% of record "s31-33" data on street(31-33) end
if record "s34-36" data > 0 begin
put 100% of record "s34-36" data on street(34-36) end
// add progression on streets being played
if record "s1-3" data > 0 begin add 1 to record "s1-3" data end
if record "s4-6" data > 0 begin add 1 to record "s4-6" data end
if record "s7-9" data > 0 begin add 1 to record "s7-9" data end
if record "s10-12" data > 0 begin add 1 to record "s10-12" data end
if record "s13-15" data > 0 begin add 1 to record "s13-15" data end
if record "s16-18" data > 0 begin add 1 to record "s16-18" data end
if record "s19-21" data > 0 begin add 1 to record "s19-21" data end
if record "s22-24" data > 0 begin add 1 to record "s22-24" data end
if record "s25-27" data > 0 begin add 1 to record "s25-27" data end
if record "s28-30" data > 0 begin add 1 to record "s28-30" data end
if record "s31-33" data > 0 begin add 1 to record "s31-33" data end
if record "s34-36" data > 0 begin add 1 to record "s34-36" data end
// finished
end
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MiM for streets.(el sin nombre) Empty Re: MiM for streets.(el sin nombre)

Mensaje por kreoo Lun Abr 14, 2014 1:12 am

senen900 escribió:system "MiM for streets"

////////////////////////////\
// coded by Turbogenius \
// turbogenius@verizon.net /
// September 25th 2005 /
// updated Dec 31st 2005 /
///////////////////////////

{system description :
we are playing streets once they show.
adding 1 unit per spin to each street being
played until a new high is reached.
winners are removed}

method "main"

begin
// set initial values
while starting a new session begin
put 0 on record "s1-3" data put 0 on record "s19-21" data
put 0 on record "s4-6" data put 0 on record "s22-24" data
put 0 on record "s7-9" data put 0 on record "s25-27" data
put 0 on record "s10-12" data put 0 on record "s28-30" data
put 0 on record "s13-15" data put 0 on record "s31-33" data
put 0 on record "s16-18" data put 0 on record "s34-36" data
put 100% of bankroll on record "highest" data end

// reset on any new high balance
if bankroll > record "highest" data begin
put 0 on record "s1-3" data put 0 on record "s19-21" data
put 0 on record "s4-6" data put 0 on record "s22-24" data
put 0 on record "s7-9" data put 0 on record "s25-27" data
put 0 on record "s10-12" data put 0 on record "s28-30" data
put 0 on record "s13-15" data put 0 on record "s31-33" data
put 0 on record "s16-18" data put 0 on record "s34-36" data
put 100% of bankroll on record "highest" data end

// remove winners as they show
if street(1-3) hit each time begin
if record "s1-3" data > 0 begin
put -1 on record "s1-3" data end end
if street(4-6) hit each time begin
if record "s4-6" data > 0 begin
put -1 on record "s4-6" data end end
if street(7-9) hit each time begin
if record "s7-9" data > 0 begin
put -1 on record "s7-9" data end end
if street(10-12) hit each time begin
if record "s10-12" data > 0 begin
put -1 on record "s10-12" data end end
if street(13-15) hit each time begin
if record "s13-15" data > 0 begin
put -1 on record "s13-15" data end end
if street(16-18) hit each time begin
if record "s16-18" data > 0 begin
put -1 on record "s16-18" data end end
if street(19-21) hit each time begin
if record "s19-21" data > 0 begin
put -1 on record "s19-21" data end end
if street(22-24) hit each time begin
if record "s22-24" data > 0 begin
put -1 on record "s22-24" data end end
if street(25-27) hit each time begin
if record "s25-27" data > 0 begin
put -1 on record "s25-27" data end end
if street(28-30) hit each time begin
if record "s28-30" data > 0 begin
put -1 on record "s28-30" data end end
if street(31-33) hit each time begin
if record "s31-33" data > 0 begin
put -1 on record "s31-33" data end end
if street(34-36) hit each time begin
if record "s34-36" data > 0 begin
put -1 on record "s34-36" data end end
// track streets as they show
if street(1-3) hit each time begin add 1 to record "s1-3" data end
if street(4-6) hit each time begin add 1 to record "s4-6" data end
if street(7-9) hit each time begin add 1 to record "s7-9" data end
if street(10-12) hit each time begin add 1 to record "s10-12" data end
if street(13-15) hit each time begin add 1 to record "s13-15" data end
if street(16-18) hit each time begin add 1 to record "s16-18" data end
if street(19-21) hit each time begin add 1 to record "s19-21" data end
if street(22-24) hit each time begin add 1 to record "s22-24" data end
if street(25-27) hit each time begin add 1 to record "s25-27" data end
if street(28-30) hit each time begin add 1 to record "s28-30" data end
if street(31-33) hit each time begin add 1 to record "s31-33" data end
if street(34-36) hit each time begin add 1 to record "s34-36" data end
// place bets
if record "s1-3" data > 0 begin
put 100% of record "s1-3" data on street(1-3) end
if record "s4-6" data > 0 begin
put 100% of record "s4-6" data on street(4-6) end
if record "s7-9" data > 0 begin
put 100% of record "s7-9" data on street(7-9) end
if record "s10-12" data > 0 begin
put 100% of record "s10-12" data on street(10-12) end
if record "s13-15" data > 0 begin
put 100% of record "s13-15" data on street(13-15) end
if record "s16-18" data > 0 begin
put 100% of record "s16-18" data on street(16-18) end
if record "s19-21" data > 0 begin
put 100% of record "s19-21" data on street(19-21) end
if record "s22-24" data > 0 begin
put 100% of record "s22-24" data on street(22-24) end
if record "s25-27" data > 0 begin
put 100% of record "s25-27" data on street(25-27) end
if record "s28-30" data > 0 begin
put 100% of record "s28-30" data on street(28-30) end
if record "s31-33" data > 0 begin
put 100% of record "s31-33" data on street(31-33) end
if record "s34-36" data > 0 begin
put 100% of record "s34-36" data on street(34-36) end
// add progression on streets being played
if record "s1-3" data > 0 begin add 1 to record "s1-3" data end
if record "s4-6" data > 0 begin add 1 to record "s4-6" data end
if record "s7-9" data > 0 begin add 1 to record "s7-9" data end
if record "s10-12" data > 0 begin add 1 to record "s10-12" data end
if record "s13-15" data > 0 begin add 1 to record "s13-15" data end
if record "s16-18" data > 0 begin add 1 to record "s16-18" data end
if record "s19-21" data > 0 begin add 1 to record "s19-21" data end
if record "s22-24" data > 0 begin add 1 to record "s22-24" data end
if record "s25-27" data > 0 begin add 1 to record "s25-27" data end
if record "s28-30" data > 0 begin add 1 to record "s28-30" data end
if record "s31-33" data > 0 begin add 1 to record "s31-33" data end
if record "s34-36" data > 0 begin add 1 to record "s34-36" data end
// finished
end

gracias por publicarlo
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kreoo
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MiM for streets.(el sin nombre) Empty Re: MiM for streets.(el sin nombre)

Mensaje por zechnas Lun Abr 14, 2014 12:50 pm

El sistéma, sin duda, se basa en una buena idea pero quitando que seas un Jeque árabe que accedas a una sala VIP está pasado de límites de mesa para la mayoría de casinos.
Aún así no tiene tramos aprovechables ni estables más allá de las 400 o 500 bolas en la mayoría de las pruebas.
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MiM for streets.(el sin nombre) Empty Re: MiM for streets.(el sin nombre)

Mensaje por zechnas Lun Abr 14, 2014 12:51 pm


MiM for streets.(el sin nombre) 30jjotc
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MiM for streets.(el sin nombre) Empty Re: MiM for streets.(el sin nombre)

Mensaje por zechnas Lun Abr 14, 2014 12:53 pm

En éste ejemplo se puede apreciar el gráfico de un buen sistéma.


MiM for streets.(el sin nombre) 16khzc
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MiM for streets.(el sin nombre) Empty Re: MiM for streets.(el sin nombre)

Mensaje por wennam Lun Abr 14, 2014 2:45 pm

zechnas escribió:En éste ejemplo se puede apreciar el gráfico de un buen sistéma.

MiM for streets.(el sin nombre) 16khzc


Mierda zechnas... comparte ese sistema! eso es lo que estoy intentando conseguir yo 8)  8)
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MiM for streets.(el sin nombre) Empty Re: MiM for streets.(el sin nombre)

Mensaje por zechnas Lun Abr 14, 2014 6:10 pm

No tiene porqué ser la gráfica así. También son aprovechables gráficas de éste tipo...


MiM for streets.(el sin nombre) 2qxvkwn
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MiM for streets.(el sin nombre) Empty Re: MiM for streets.(el sin nombre)

Mensaje por senen900 Miér Abr 16, 2014 1:23 am

Zechnas por lo que veo tienes los sistemas infalibles segun tus graficos.No uno solo sino varios.
Podrias compartirlos.
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